﻿using System;
using System.Collections.Generic;
using UnityEngine;

namespace Global.Mgr
{
    public class GUITestMgr : MonoBehaviour
    {

        private void OnGUI()
        {
#if KK_RELEASE
  return;
#endif

            GUI.skin.button.fontSize = Screen.width / 25;

            if (GUI.Button(new Rect(50, 150, 400, 100), "ShowInterstitial"))
            {
                
            }

           
        }
    }
}